About these articles on developing Apps for macOS using Swift and SwiftUI

When creating Apps for iOS is, there are many starting points offered to learn about design and implementation for software developers of all levels.

But, when it comes to Apps for macOS, there is less information and tutorials on how to get along. Also, there are some specific challenges concerning design as well as availability and behaviour of elements and structures.

So, I decided to share some solutions I found when redesigning and rewriting the multiplatform app for language learning Wokabulary, my colleagues at Coding Friendss and I originally build with Swift and Objective-C.